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An interesting question has come up at the Exult forums. After making the game playable with no plot stoppers, are there (de)finite goals for the second stage of the Exult development? DrCode speaks:
(...) I don't know what will happen. I can imagine working on small improvements, such as combat and the occasional graphic glitches. It might also be nice to have a journal you can write.
Possible major things to work on:
1. Better support for mods and new games, such as allowing more than 1024 shapes (requires a revamping of the savegame formats). Also, hard-coded constants should be moved to data files so different dialog boxes and spells can be used.
2. A conversation editor.
3. A tool for creating scenes like the Fawn Trial.
4. A completely original (non-Ultima) game.
Read the entire thread here. |
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