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GameSpy's Allen 'Delsyn' Rausch has posted a review for Advent Rising.He wasn't very impressed and awarded Advent Rising a 2.5 out of 5 star rating.
Here a snip from the article showing some of the things that made 'Delsyn' kick Advent Rising where it hurts ... in t3h P5Y P0w3rZ:
Unfortunately, once Gideon acquires his psychic powers, what once played like a low-rent Halo quickly takes a dumpster dive. It isn't that the psychic powers aren't a good idea. They are, and they even manage to be fun for a while. As the player progresses, Gideon will eventually be able to lift and throw enemies, slow down time, fire ice and energy missiles from his hands and do all sorts of other cool stuff. In fact, I actually had a blast during one outer space level picking up enemy soldiers via telekinesis and throwing them into the endless void. The problem is that the game's psychic powers are badly overpowered. Once the player acquires even the first of them, what might have been interesting level challenges using weapons becomes a matter of spamming particular abilities until everything on the screen is dead. In my case, once I had acquired the ice missiles, I breezed through the levels so easily I found myself bored.
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