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GamersInfo speaks with Noah Ward about his role as a Game Designer for EVE Online.GamersInfo.net: What is it you do on the EVE team?
Noah Ward: Game Designer. My job consists of balancing various aspects of the game including but not limited to; Market, Blueprints, Ships, Modules and other aspects mostly dealing with the player vs player side of the game. I don't design anything related to agent missions, dead space complexes or asteroid belt pirates (PvE content). I do have some input into what loot drops just because it affects overall game balance. My current big task right now is designing the game play behind the up coming Factional Warfare. The goal of which is to let players sign up with a faction and fight against other players in enemy factions.
GamersInfo.net: What did you do professionally before EVE and what are you most proud of?
Noah Ward: After high school I was a sponsored snowboarder, managed a snowboard team, worked at a snowboard shop and helped do R&D and marketing for a small startup snowboard binding manufacturer. I did that and freelance graphic design / web design for about 7 years until I moved from Seattle to Pittsburgh to work at a dot com doing web stuff full time. That's when the snowboarding pretty much stopped. More... | Source: GamersInfo |
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