RPGDot Network    
   

 
 
Arcanum - Of Steamworks and Magick Obscura
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Warren Spector Interview at CGV

(PC: Single- & Multi-Player RPG) | Posted by Rendelius @ Tuesday - December 25, 2001 - 23:39 -
Top
| Game Info | Rate this game | Homepage
Warren Spector and Paul Tozour partner in an interview about AI at CGV. Here's an interesting question to both of them:

    How advanced is contemporary game AI?

    Paul Tozour: It's a very interesting time for game AI because we've finally reached the point where game developers and publishers and the broader gaming community have started to recognize how important AI is. We've also hit a point where the hardware is powerful enough that it's not
    really a limiting factor for AI. So I think we're going to see some incredibly cool stuff happening in the next couple of years.

    Warren Spector: It's nice to see so much attention being paid to AI but, really, we still have a long way to go, both on the conceptual level and on the nuts-and-bolts level of implementation. On the conceptual front, I think there's still a tendency to see AI as a tool for beating players. That's
    just wrong. On the implementation front, well, when was the last time you saw a character in a game do something that made you believe you were dealing with another human being? Like I said, we have a long way to go...
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.