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Zanzarah: Interview @ Worthplaying

(PC: Single- & Multi-Player RPG) | Posted by Moriendor @ Saturday - November 16, 2002 - 11:46 -
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Worthplaying has interviewed Leonard Kohs, the Producer for the US version of Zanzarah at Xicat Interactive.

Here's an excerpt:
    Q : Give us some background information about the game story. Give our readers a brief description what the game is all about.

    LK : Zanzarah is a mystical land full of magic and is inhabited by numerous beings including Fairies, Pixies, Goblins, Elves and Druids.

    Many centuries ago the world of humans and Zanzarah were connected and open. Fairies were free to come and go between the worlds and magic was a natural element between humans and the fairies. The humans began to shun the magic and eventually condemn it as evil. Anything magical was forbidden and destroyed. The druids of Zanzarah, fearing more violence from the humans, sealed the portals that connected the two worlds and hid the secret stones that opened the portals. Eventually, the humans forgot all about Zanzarah as time moved on, but the people of Zanzarah never forgot the humans who they now despised.

    At first the land of Zanzarah was a peaceful, beautiful and safe paradise. The Druids had developed a “Guardian”, half machine and half magic that would keep Zanzarah safe. Over time the beings in Zanzarah began feeling trapped. Fairies began using their magic for evil and became hated. They fought amongst themselves as well as others. Other beings such as Pixies began creating their own havoc. The Guardian’s magic eventually faded and the powers reversed themselves. It began to punish and torture Zanzarah’s own inhabitants, the ones it was designed to protect.

    Over time, Zanzarah became a land of chaos and was on a path of self destruction. There was a prophecy from many years earlier of a young human female who would defeat the Guardian’s evil magic and restore Zanzarah and the human world.

    The player takes on the role of an 18 year old girl named Amy. Amy hears a noise in her house and investigates. She finds a box and when she opens it she is swept away to the world of Zanzarah. With Amy, you have the chance to save the magic, which is threatened by the dark side, and by chaos. Even the fairies, the former pillars of magic, are becoming dissolute and attack both Amy as well as the other inhabitants of Zanzarah. You have to catch them, tame them and train them in order to face the other fairies and to survive in Zanzarah.
 
 
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