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NWN: Module Review - Sapphire Star

(PC: Single- & Multi-Player RPG) | Posted by Moriendor @ Thursday - September 04, 2003 - 19:39 -
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The Neverwinter Vault has put up a review of another fan-made module and it looks like they really liked it. 'Sapphire Star' scored 8.4 ouf of 10 points and it even got a personal rating of 9.0 out of 10 points from the NW Vault editor. Gratz to Yaballa, the creator of the mod :) .
You begin in the midst of a fiery and intense battle between the forces of good and evil, where you then find yourself flung into the future in the midst of the chaotic fighting, with all of your friends and family either dead or aged. Starting anew, you’re slapped with a big question: "Now What? How to get back? Can you get back? Who knows?" From the beginning of the module, Sapphire Star is a constant tug between such decisions and forces, not only in the world itself but your character’s mind as well.

Designed by Yaballa, and based off of a story from an old pen and paper campaign, Sapphire Star is a dynamic and non-linear module that allows for vast replayability. With constant updates, and a supportive player base, the module is solid and well done, but it’s not without weaknesses. Less than perfect dialogue and weak quest information means more than necessary wandering, but overall this adventure soars in character decision making and replayability.
 
 
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