Laura Geneder reports from the third and final Roadhouse in the AutoAssault Roadhouse: Happy Hour.The time has come for the final Roadhouse in the AutoAssault Roadhouse: Happy Hour. Joined by NetDevil’s Ryan Seabury (Design Director), Brian Booker (Lead Systems Designer), Matt Shaffer (Systems Designer) and our usual hostess NCSoft’s Valerie “Pann” Massey, we discussed crafting in the world of AutoAssault.
In a nutshell: the post-apocalyptic world of AutoAssault, you don’t create new items; you fix the old. During your adventures you will find broken weapons, armor, wheels, chasses, etc. that can only be fixed through the crafting disciplines, using various commodities that you find in the world and refine into usable crafting components.
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