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The latest previe of the english Gothic version can be found at Gamespot today. They describe the first few hours of gameplay, show you some nice pics and talk about the game in general. Here's the last paragraph from the two pages:
The world of Gothic is a large one. It can take a while to travel in between camps, especially if you're not familiar with the area, and the fact that there are hidden areas filled with items only adds to your exploration time. The day-and-night cycle also plays an important role in traveling from area to area, as it's very difficult to see anything at night, including any enemies who might be lurking in the heavily forested areas. But what's most impressive about Gothic is that its world seems so alive, with characters reacting realistically to your presence. For example, if you just happen to draw your sword in the middle of town, one of the locals will ask you to put your weapon away or face the consequences. In addition, walking into a house will make its occupant draw a weapon and come running after you. Even after your character is killed, the NPC will try to loot your body for any ore you might have. Aside from the rough inventory, it looks like Gothic might be an RPG to keep any eye out for this November. |
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