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Mythica: Risk Vs. Reward Article

(PC: MMORPG) | Posted by Christation @ Sunday - January 11, 2004 - 19:03 -
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| Game Info | Homepage | Screenshots
The Official Mythica site has an interesting article on Risk Vs. Reward. Here is an excerpt:

In most MOG's today there are no real risks associated with dying. The result of which is a glut of people who hit the maximum level far too quickly, and an endgame which is conquered too easily leaving the player bored and seeking entertainment elsewhere. What real reward is there where there is no real risk?
 
 
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