Gas Powered Games' official 'Dungeon Siege 2' site has a diary from lead level designer, Sarah Boulian:When I first started in the game industry a little over five years ago, I was just a gamer like most of you. While I may have suspected that bringing a game from conception to store shelves was a complex and lengthy process, I had no real inkling of what was actually involved. By the time Dungeon Siege hit the shelves, I had realized an important fact: creating RPGs is hard. |