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GameZone has conducted an interview with Richard Garriott ('Ultima' series et al.) about the creation of games with cause-and-affect elements.To see Richard Garriott at a game developer’s conference would likely be similar to seeing Gene Roddenberry show up at a Star Trek convention. There are crowds gathered about him, praising, asking questions, and through it all Garriott smiles and takes time to answer as many questions as possible before he has to move along.
After all, when one is talking about the RPG and MMO genres of videogames, who better to talk to than Garriott? This is the man that started the role-playing genre on its way with his Ultima series, which also was one of the first online games in the then-fledgling videogame genre. |
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