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Swen "Lar" Vincke, project leader of Larian Studios' fantasy RPG Divine Divinity has dropped a comment on multiplayer support at the official forums:
The problem with multiplayer is indeed majorly one of resources - Divinity is a very BIG and ambitious game, and providing multiplayer would even further extend our already overextended development team. It's true that we'd like to get Divinity into multiplayer, but a lot will depend on how the game does when it's released. (and since that's going to be very good, I guess in the end there'll be multiplayer )
All I can say for now, is that I would really like to play Divinity in multiplayer. The sheer amount of possibilties that would offer is enormous.
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