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So far, we haven't been able to get independent confirmation on the newsbit at Chips.de that NWN development is on hold and only a single player version will be released. The interview with Trent Oster on Gamezone doesn't help there, either, but talks (amongst other things) about the "pressure" they are receiving from fans:
Q: There are legions of BioWare fans that salivate over the prospect of a new title (and certainly NWN has received its share of advanced publicity). What kind of pressure do you feel to live up to the hype? Who puts more pressure on you – the fans, or yourselves? How do you approach creating a new mythology?
Trent: “The pressure the fans put on us is quite substantial, but it doesn’t even register when compared to the pressure we put on ourselves; BioWare is not a group of game gods – we don’t have magic people who always make the right decision. We aren’t the greatest thing in RPG-development since sliced bread. But we are a group of hardworking people who are pushing as aggressively as we can to make the best games that we can make. Of course, every month a few new games come out which advance the industry, and we have to be able to keep up with that. We have to push to get ahead in one or two areas so that we can continue to have a chance and continue to make the games that we love making.” |
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