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Apologies for letting the poll run so long - real life intrudes, sometimes.
The last poll looked at which E3 presentation most impressed and the early front-runners moved around a bit. The early lead was taken by Bioshock and clearly Irrational has really impressed with this title. Gothic 3 took a strong lead after a couple of days and ended with 36% of the vote - bear in mind our strong Gothic readership. The Witcher ultimately took 2nd place with 23% and seems to have finally found broad interest. Bioshock finished with 12.4%, NWN2 at 11% (after several controversial days during E3), Dark Messiah 9.4%, Mass Effect 3.7%, Hellgate London 2.9% and Titan Quest 1.5%.
This week we're asking about encounter and loot scaling in cRPGs. While we're not asking about Oblivion's system specifically, it's obviously a data-point to consider. Assume for the excercise we are not including Diablo-like action/RPGs but more "serious" fare. I was quite surprised to find in my travels a number of people who really liked Oblivion's system while many reject it outright - hit the poll on the left. |
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