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Special thanks to Frank-André Thies, webmaster of German (hold on, guys, the Q&A is in English :) ) MMWorld.com for notifying us of a new Q&A that he originally compiled from visitor posts to his forums. The questions were sent to Infogrames (publisher), then forwarded to 3DO (developer) and answered by an unnamed source from the latter. Very hot news since there hasn't been much (official) info on MM IX yet.
Here's a snip:
Q5: A point of criticism of M&M7 and M&M8 had been that the quest system and the dungeons were too easy and linear. Can we expect more complex quests and greater dungeons again?
We're trying hard to please everyone here. We're spending more of our time making the dungeons we have cooler and more interesting than longer. We'd rather see a small dungeon with a lot of cool stuff than a giant empty one.
Q6: Where do you see the largest improvements in opposite to the former games?
The largest improvement is definitely the transition to the Lithtech Development System. Fans can expect the best looking Might and Magic ever.
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