RPGDot Network    
   

 
 
Still Life
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Morrowind: Bloodmoon Interview at Gamegossip

(PC: Single-Player RPG) | Posted by Rendelius @ Monday - April 14, 2003 - 15:12 -
Top
| Game Info | Rate this game | Homepage | Screenshots
A Morrowind: Bloodmoon interview, conducted with designer Emil Pagliarulo (he worked on Thief 1, 2 and 3 as well), has been posted at Gamegossip. Here's a bit from that:
Just how large is the new island of Bloodmoon? Some have voiced they are scared of size limitations... can you calm these fears by expanding on what one can find in this new land?

Well, you're always going to have limitations. It's what you do within those limitations that make or break your game. Morrowind is a huge game. Daggerfall, by comparison, was several times bigger. But which one is ultimately a better game? Most people would probably say Morrowind. The design is more focused, the dungeons are more specific, and the world -- while large enough to explore -- is manageable. So no, Solstheim is not as big as Vvardenfell. How could it be? But let me tell you, it's still pretty damn big. You're not confined to an urban center as you were in Mournhold. The island is wide open, and can be explored at will. I think the player will find the process of exploring is a lot of fun, too, if for no other reason than the landscape looks so beautiful, and there are so many new terrain types to encounter. Ice caves, Nord burial caves, forests, snowy mountains, and ancient standing stones. But we've also taken pains to ensure the landscape isn't just landscape, so the player generally gets rewarded for exploring, either by finding cool items or new quests or what have you.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.