RPGvault features an interview with Codemasters' Ted Carron, dealing with his company's upcoming MMORPG which is slated for release later this year.
Here's a snip from the intro:Among the dozens of persistent state online worlds known to be in development at this time, Dragon Empires is relatively unusual in emphasizing clan-based conflict as a core gameplay mechanism. As a result, this element has probably drawn a disproportionate amount of the attention directed at the game so far. However, we had no doubt that this title, which is being developed by a trans-Atlantic team working in the UK and in Comemasters' Yosemite, CA studio, incorporated many other interesting elements. Accordingly, when we recently received the opportunity for this Dragon Empires Interview Producer Ted Carron, we were armed and ready with questions on a wide range of topics related to the game, the team and the development process.
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