|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
RPGvault's Jonric has conducted an interview with Mike Gallo (Lucas Arts Producer) and Casey Hudson (BioWare Producer/Project Director), focusing on the platforms on which we will be able to play Star Wars: Knights of the Old Republic (X-Box and PC). This topic is particularly interesting because the PC version is supposed to be released roughly half a year later than the X-Box version.
Here's a bit:
Jonric: Aside from the user interface, will there be any significant differences between the two versions? How much of the development work will benefit both versions as opposed to being platform-specific? Will there be any gameplay differences?
Mike Gallo: We haven't discussed any details about the content differences in the two versions, but we promise that we'll reveal something around E3! The game is being developed in parallel, so both versions are basically the same way along in development. A lot of the work that's being done on the Xbox will carry over to the PC and will be available depending on the video card. The minimum spec is still to be determined, and again we'll probably be talking about it a bit at E3.
Casey Hudson: Although it is fairly early to say much about the PC version, we do know that it will be very carefully designed to look, feel and play like a PC game. Most of the differences will involve the interface but there will likely be other differences to the gameplay, just to make sure that it plays the way it should on a PC. As Mike says, we will go into more detail about any further differences sometime soon.
|
|
|