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Gamespot's DAoC Review

(PC: MMORPG) | Posted by Rendelius @ Saturday - October 27, 2001 - 01:58 -
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| Game Info | Rate this game | Homepage | Screenshots
A rating of 9.1 tells you that they liked Dark Age of Camelot, and indeed: the review at Gamespot is full of praise for that MMORPG. The review is rather long for Gamespot, else known as home of the shorties, and it is very detailed. Here's something from it:

    Dark Age of Camelot is a deep, complex game that can take a while to learn. Still, the game does a fairly good job of holding your hand through the first several hours of your character's life. You start out right in front of a trainer character who will send you on a series of simple quests that are basically the same for every class. These will teach you a little about the lay of the land, how to form groups with other players, how to converse with non-player characters, how to fight, and so on. You might get killed in your initial encounters with enemy monsters, but for the first few experience levels, there's absolutely no penalty associated with death. You just reappear at the last area where you "bound" your character--typically some sort of friendly town or outpost. Later, the penalty for dying starts to get more serious. You'll lose up to 10 percent of the experience points necessary to get to the next level (though you can never lose your current level due to death), and you'll also lose a few of your character's constitution points, which can be restored by paying an NPC healer. The price for recovering constitution (which influences your total number of hit points, among other things) starts to get very steep as your character gains in levels. Fortunately, healer player characters can resurrect dead players, thus saving them the high cost of restoring constitution. This is one of the reasons healers are so important in Dark Age of Camelot, and it's also one of the many reasons it's not really a good idea to venture out on your own.
 
 
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