Dungeon Siege: Legends of Aranna has been reviewed at GameOver where it received a score of 75%: However, while the technical features are pretty solid, the actual gameplay is marred by a few flaws. First off, Legends is still marred by the lack of freedom presented in many other RPGs. From start to finish, your party is essentially stuck on a linear track of “enter area, slaughter monster, pick up treasure, repeat.” Considering that this is a game that prizes flexibility in character development, you’d think the same would apply to the exploration of areas. However, it’s this confining journey that quickly makes the game repetitive, regardless of the implemented features. |