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Adventure Gamer's lovely and very multi-talented Laura MacDonald, takes the reins in hand as she conducts this comprehensive communique with L&O's Craig Brannon and Elizabeth M. Cosin...
LM: Thank you both for taking the time to talk with us today. Could you introduce yourselves and tell us a little about your background and what got you into game development?
CB: Hi, my name is Craig Brannon, the Producer on the game. Originally I got my doctorate in Educational Psychology, but I was always interested in educational technology. I was even a computer teacher at a few elementary schools. I was fascinated by how kids are so motivated to use computers, which got me really interested in educational software. Ariella Lehrer, who is Legacy's President, was developing those kinds of applications at the time and I thought that was really cool, so I worked with her for a while developing educational software. As you know, that industry kind of fell to the wayside, so I began dabbling in other educational and Internet related things. Which led to entertainment applications and my work on three different Law & Order games.
EC: I'm Elizabeth M. Cosin, and I wrote the script for Criminal Intent. I had been a sports writer and an investigative reporter, then I moved out to California. I grew disenchanted with the business, so I worked on a novel and got it published. It was the first thing I had written and thought the business was easy, so I quit my job. I got an agent, sold the book — got a two-book deal. Later, I was about to get kicked out of my apartment and the next day I was working for a big CBS show and have been working in television ever since. I had always been a big fan of Law & Order and the producer had developed his own show about a lawyer in upstate NY. He hired me; that show never got off the ground, so they did another one, which became Criminal Intent. Then all of a sudden, I am writing for Law & Order. I did that, but I didn't enjoy it that much. It's not the kind of writing I want to do. So I moved on a little, worked for another show. Then I got a phone call a year later from Craig, because Rene Balcer, the show creator, recommended me to write the script for the game. Now, I love games and play them all the time, so I thought this would be fun and in many ways it has been.
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