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RPG Vault has posted Silent Storm Interview #2 with Project Leader Dmitry Zakharov from Nival:RPG Vault: As we all know, there have been other 3D turn-based games. How do you differentiate your game from the rest?
Dmitry Zakharov: Silent Storm offers many revolutionary features, but the one that really stands out is the ability to completely destroy objects and structures. This affects tactics and gameplay like nothing else before it - no longer are you limited to going in the front door, up a flight of stairs or over some obstacle. With the right weapon, you can shoot through almost anything, anywhere in the game. This gives you the freedom to play the way you want to, not the way a level designer chooses. Cool! |
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