RPGDot Network    
   

 
 
Sacred Underworld
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Divinity: Interview @ WoD

(PC: Single-Player RPG) | Posted by Moriendor @ Saturday - May 18, 2002 - 20:53 -
Top
| Game Info | Rate this game | Homepage | Screenshots
World of Divinity has conducted an exclusive pre E3 interview with Swen "Lar" Vincke, the project leader of Larian Studios' superepic fantasy RPG Divine Divinity.

Here's a bit:
    5) The game is known for being as much story driven as it is action based. How linear is the story, ie. how much do player actions influence the progression of the game?

    Well, the main plot line has to be fairly linear in a game of this type, but at the same time the game has many other sub quests/plots which give the player freedomn to choose. For example a player could completely ignore a side quest that would have proved useful later on, but not neccessary. There is a degree of choice on some of the main quests also, at one point you have to gain entry to a castle, and this can be done in 3 different ways. Our main way of thinking for the way the games plays is what have called F.U.M.E.

    6) What is F.U.M.E?

    F.U.M.E is what we based all the gameplay of the game around from day one. F is Freedom to develop and explore. U is the Universe to develop and explore in. M is the Motivation to continue developing and exploring. E is for the enimies that populate the universe, which you develop against.

    We feel we've achieved the above by introducing the classless player system [more on that later], a dense storyline with plenty of stuff to do and a wide varity of monsters to test the player.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.