|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
GameSpy has posted Episode I (out of III) of their own 'Star Wars: Galaxies' saga. It's basically a re-review of the game and an analysis of where SWG currently stands in the MMOG market.Not from a galaxy far, far away, of course. We're talking about the digital Jedi within LucasArts and Sony Online Entertainment's Star Wars Galaxies, a group of players who more than any other embody both the promise and frustrations of a massively multiplayer online game (MMOG).
Development of any MMOG is a careful balancing act, like spinning a thousand plates on poles at once and not letting any of them fall. In a single-player title, game developers can tailor the game experience to one player. Not so online, where everybody is a paid subscriber and one player's fun can't take priority over another. In Grand Theft Auto players can steal cars; in an online game, players couldn't steal cars without the owners getting upset and canceling their subscriptions. It's (literally) a whole different world. Making an MMOG is tough. |
|
|