In our regular friday editorial, one of our editors, Dialogue, talks about the future of questing in MMORPG's. Here's a snip:
First and foremost, enough with the repeatable quests. If I've brought Daniel at the palace his soup from the comely barmaid, then I should never bring him his soup again. Other people can bring him soup. I'm not philosophically disinclined to give people the privilege of bringing Daniel soup. But why would I bring him soup twice? As far as I'm concerned, he should now be en-souped. Allowing players to repeat quests is just a silly cop-out when it comes to content.
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