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Team Xbox offers up an interview with Ion Storm's Paul Weaver, discussing 'Thief: Deadly Shadows' with a console perspective:What are your thoughts about the more recent stealth titles like Metal Gear Solid and Splinter Cell? Were there any elements that you took from these games during the development of Deadly Shadows?
Paul Weaver: Due to its PC heritage, the Thief series really hasn't had the attention that the more console driven titles such as Metal Gear Solid and Splinter Cell have enjoyed over the past few years, which is a shame, as for the most part those titles have borrowed more from Thief than vice-versa. Both of those titles are of course classics in their own right and with our transition to Xbox, we hope to show the mass gaming public that Thief: Deadly Shadows deserves to sit alongside those titles. The major difference in this game is that we aren't concentrating on modern gadgets or being a spy - This is a medieval world with low-tech solutions and a hero who's totally out for himself - It's a refreshing change! |
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