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Over on the Just Adventure website, the staff has unveiled this highly interesting interview with Agustin Cordes, the Developer of "Scratches"...
Scratches is a progressing phenomenon. From the first screenshots to a first teaser, to even more screens and another teaser (which is way too close to be a demo!). More screens after that, which had nothing in common with the previously releases. It might seem that Nucleosys is not going to hide any secrets from the players. What we have is what you see. Is it really so? There is no 100 Mb demo at your web-site, but we don't know if that is a fortuity or you had to stop yourselves from uploading it there...?
Actually, we are hiding many secrets from you! For instance, you barely know anything about the storyline, and that's only changing right now when we're approaching the release date. However I think I know what you mean - we aren't 'afraid' of showing stuff and have the players judging our work, even if it's on early stages. However, there are certain things that we won't show before the game is released because we want have people wondering about them. You will see more material in the next months before the final release and there will be a 100MB demo too (well, the final size is yet to be seen). Still, I don't think we have released that much stuff. True, this thing about releasing playable teasers isn't a common thing to do, but even so the overall amount of information we have released has been carefully selected to avoid possible spoilers. To answer your question, yes, we might have important portions of the game finished, but we won't show them until the game is released. This is a conscious decision as we want to have the game shrouded in a veil of mystery. You have seen the screenshots, read lots of information and played two short demos, but in a way you still know nothing about Scratches. And we love that.
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