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Part 2 od their Horizons Interview is online now at LoadedInc. They talk about playable races and other things to Steve Escalante and David Bowman. Here's a bit:
Players are able to build structures in Horizons. What type of structures are we talking about (shops, inns, taverns, etc.) and does the player require unique skills such as carpentry to build such structures? Also, can a group of players pitch in together to build huge structure such as a castle, for instance?
David:
All structures are available for players to build. We are using a modified world builder interface to allow players to choose the locations for their structures on their property. When they have decided on the location, they then commit to the building of that structure. They can contribute directly to the construction by applying their own trade skills (this can include carpentry, masonry or joining) and resources to the job; or they can place gold into the project and have any other player with such skills and resources apply them to the task and be automatically paid for their efforts. Massive structures will require massive amounts of resources and will most probably be the result of a coordinated effort on the part of a group. This group could be a guild, friends, or a player-organized trade union... that will be up to the players.
Examples of current structures include: homes, shops, schools, statues, gardens, vendor kiosks, walls, roads, amphitheaters and guildhalls. This is not the complete list and we will continue to add through the life of Horizons. |
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