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Ultima 1 - A Legend is Reborn Interview

(PC: Single-Player RPG) | Posted by Rendelius @ Saturday - February 02, 2002 - 02:39 -
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RPGPlayer has conducted an interview with Kasper "Telemachos" Fauerby from The U1 team, a very interesting remake of the classic Ultima 1 with stunning 3D garphics. Here's a bit from that:
    I’ve heard of problems with EA. Can yuo describe the dispute? What’s the situation now?

    The problem is that when we got the permission from Richard Garriott to remake Ultima1 he was the creative director of Origin and as Origin was one of Ea’s companies we of course assumed that he spoke for both Origin and EA when he gave us his permission.
    Later, after he left Origin, EA has stated that they have never heard of our project and they have pointed out that they hold the copyrights to the name Ultima. One of their spokesmen - a Mr. Brown - came with some quite aggressive statements to an online magazine in which he threw some mud after Richard and took a hostile attitude to our remake and also to a “Bards Tale” remake some other team is doing. EA has not contacted us since though and we have sent a letter to one of their employees in their legal department – a letter to which we never recieved any answer. So we have not reached an official agreement with EA yet about this project but hopefully we will be able to work something out.

    What in common with the First Ultima 1? What not?

    The first change people will notice is of course the change in graphics and sounds which has been vastly improved in our version. But as the player plays the game he will also notice that the plot has been extended alot with extra side-quests etc. The original plot for Ultima 1 is very thin due to the limitations of game programming when it was made. You might say that the original Ultima1 is a fantasy hack’n’slash game where our version will be a true RPG. One thing that will be missing in our version which was found in the original is the sci-fi elements where you could get laser guns and fly space crafts. We have chosen to keep the game in a fantasy setting and will replace the space-ace quest found in the original with something similar in a fantasy world.

The interview contains some excellent screenshots...
 
 
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