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Atari France has posted some details of the anticipated 'Boiling Point: Road to Hell' patch - apparently due around the end of the week. Here's a rough Babelfished translation:Text:
- the texts do not remain any more with the screen after a phone call
- the enemy messages appear now in a correct way
- the assistances are posted now at the good time
Missions:
- the CIA: the missions are not rewarded any more as much as they are not successful
- the mission of the suicide: the mission disappears from the list if you fail
- the problems minor which prevented the realization of certain missions are now solved.
Graph:
- the problems graph at the time of died of the hero or at the time of died of the NPC in the cities were solved.
Its:
- problems minor such as the dialogues which buckle were solved.
Camera:
- problems minor of camera were regulated.
Vehicles:
- the problem of the cars which disappear (rare problem) was solved
- the problem of the vehicles which are blocked in the decorations or which do not appear correctly on the mini-chart is solved.
- the missions of taxi post from now on the options correctly.
Localization:
- Some defect of translation were regulated
Various:
- the station of police force donot can be destroyed any more by the crossbow.
- From now on, when Saul makes fall an object, only this object disappears from the inventory.
Improvements:
- Crashes: some crashes rare (not easily reproducible) was noticed especially during the loadings of the safeguards rapid. The patch will correct this bug.
- Artificial Intelligence: the behavior of the NPC is improved by the patch.
Some examples: the NPC avoid from now on the obstacles at the time of their displacements, they are defended when they are attacked and their animations were worked over again. Thanks to fan-site http://www.boiling-point.net/ for both the link and translation. Boiling-Point.net is doing a great job standing in for Atari who have not provided an official forum - but they're straining under the weight of the load. |
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