RPGDot Network    
   

 
 
.hack Part 1: Infection (PS2)
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Xenus (Boiling Point): Patch Details @ Atari France

(PC: Single-Player RPG) | Posted by Dhruin @ Wednesday - May 25, 2005 - 22:08 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Atari France has posted some details of the anticipated 'Boiling Point: Road to Hell' patch - apparently due around the end of the week. Here's a rough Babelfished translation:
Text:
- the texts do not remain any more with the screen after a phone call
- the enemy messages appear now in a correct way
- the assistances are posted now at the good time

Missions:
- the CIA: the missions are not rewarded any more as much as they are not successful
- the mission of the suicide: the mission disappears from the list if you fail
- the problems minor which prevented the realization of certain missions are now solved.

Graph:
- the problems graph at the time of died of the hero or at the time of died of the NPC in the cities were solved.

Its:
- problems minor such as the dialogues which buckle were solved.

Camera:
- problems minor of camera were regulated.

Vehicles:
- the problem of the cars which disappear (rare problem) was solved
- the problem of the vehicles which are blocked in the decorations or which do not appear correctly on the mini-chart is solved.
- the missions of taxi post from now on the options correctly.

Localization:
- Some defect of translation were regulated

Various:
- the station of police force donot can be destroyed any more by the crossbow.
- From now on, when Saul makes fall an object, only this object disappears from the inventory.

Improvements:
- Crashes: some crashes rare (not easily reproducible) was noticed especially during the loadings of the safeguards rapid. The patch will correct this bug.
- Artificial Intelligence: the behavior of the NPC is improved by the patch.
Some examples: the NPC avoid from now on the obstacles at the time of their displacements, they are defended when they are attacked and their animations were worked over again.
Thanks to fan-site http://www.boiling-point.net/ for both the link and translation. Boiling-Point.net is doing a great job standing in for Atari who have not provided an official forum - but they're straining under the weight of the load.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.