An interview with 'Underlight' Senior Game Master, Travis Turner, can be found at Warcry:When you think of modern day massive multiplayer online games, you don’t commonly think of introspective populations of players interested in completing a shared experience in a virtual environment. Nor, I think, do you consider massive amounts of patient people taking the time to contribute to an online social experiment.
I imagine, instead, that you think of the uneducated masses, yearning to break free of level 36, because at the next level, they’ll get Flame Bolt IV, and will finally be able to nuke the Silver Dragon they’ve been camping for weeks. Once they’ve killed that uber mob, they’ll ninja-loot the corpse, and promptly eBay any rare items that they can’t use themselves. |