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Player of Games has conducted an interview with Deep Shadows' Alexander Khrutsky who is the script and dialog writer for the company's upcoming action RPG Xenus.
Here's a snip:2. Give me a description about what we should be expecting to see in Xenus?
First of all, Xenus is not another 3D action game with some elements of RPG. It is really both RPG and action. Killing is not the goal of the game. If you will be on the right side on the right time you may finish Xenus not shooting much. Your goal is to find your lost sister, so you need to talk with many people to gather necessary information. And these people will not
be always friendly to you. There are no predefined enemies in the game. There are a lot of characters but almost all of them are neutral to you at start. There are counter forced in Xenus, such as officials, guerrilla, CIA, etc. When you help to one of the side you inevitably spoil your relations with others. In the world of Xenus everything costs money. Therefore you have to purchase weapons, ammo, armament take a car for a rent. In other word the world we create is really close to notion "virtual world". |
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