ActionTrip has posted a interview about Age of Wonders 2 - THe Wizard's Throne, featuring Lennart Sas from Triumph Studios. As usual, we are serving you a snippet here:
AT: Obviously, throughout the game the accent remains on the Wizard units. Specifically, what are the changes you have applied to the Wizards? And how will they make the gameplay more exciting?
LS: The player is a Wizard King, which differs from the original game where the player was a hero-leader. Being this overlord, players can shape the empire to their liking and cast powerful spells that alter the domain. No longer being tied to the starting race, if the orcs are unruly, players can decide to migrate their cities to another race. It is even possible to change alignment, although this won't happen without the empire showing some cracks.
So to sum it all up, players' wizard characters and play-styles shape their empire, and they don't need to resort to micro-management. |