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I wasn't too fond of the demo, and Gamespot isn't too ond of the game, either. Their review rates the game 6.5/10 (readers rating is even lower with 5.2/10 at the time I check this review). Here's their conclusion:
The Art of Magic's uneven presentation is indicative of the game as a whole. The RPG elements don't get as much attention as they deserve, and the gameworld and characters are a mishmash of hackneyed, third-rate Tolkienesque fantasy. The RTS elements aren't particularly novel or sophisticated either. The spell system is interesting in theory but can be a bit dull in practice in the campaign, yet much more fun in the battle mode. The campaign levels aren't balanced particularly well, with some too easy and others tediously long or frustratingly hard. The interface works passably, but it often gets in the way of itself. The visuals offer some really flashy effects but are let down by the character models, animations, and camera. The interesting features of Magic & Mayhem: The Art of Magic's don't gel into a truly satisfying game design, but they're entertaining as long as you don't set your sights too high. |
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