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WoW: Interview @ GameSpy

(PC: MMORPG) | Posted by Moriendor @ Friday - January 16, 2004 - 18:29 -
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This is actually the 3rd part of GameSpy's 'World of Warcraft' coverage from this past week as they interview Blizzard's Assistant Designer Jeff Kaplan about this massive persistent world MMORPG.
GameSpy: What do you think are the major mistakes made by previous MMO's and what are you doing to avoid them?

Kaplan: The single most important thing to remember when creating a game is that it must be FUN. When someone sits down to play your MMO, they are doing so to be entertained. An MMO should not feel like a job or obligation. It's very important not to fall into that trap of trying to manipulate your community, as if you're trying to run an ant farm. As a designer, it's your responsibility to create a world that's exciting, challenging, and FUN. It's not your job to play god over someone's play experience.
 
 
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