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RuneSword 2 goes Open Source
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
RuneSword 2 goes Open Source
   

Thanks to Adam West from <a href="http://www.crosscut.com/" target="_blank">CrossCut Games</a> for dropping us a line to say that their CRPG 'RuneSword 2' is now completely free and has been released to the community at <a href="http://sourceforge.net/projects/runesword/" target="_blank">SourceForge</a>. 'RuneSword 2' is a "hardcore" turn-based indie CRPG with over 40 skills and a unique twist on magic; it comes with two full adventures and a construction set or you can delve into the source. CrossCut has also launched new RuneSword <a href="http://www.crosscutgames.com/forums" target="_blank">forums</a> to support the community.
Post Sun Apr 18, 2004 9:52 am
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There is difference between:
http://www.crosscut.com/
- Software for the Professional Forester and
the Woodland Manager and Owner
and
http://www.crosscutgames.com/
- this would be ok

You have it wrong in the news.

Mirek
Post Sun Apr 18, 2004 9:56 am
 
Roqua
High Emperor
High Emperor




Joined: 02 Sep 2003
Posts: 897
Location: rump
   

I never heard of this game before and played it for a litte last night. It is a really good game if you can tolerate non-fancy smancy graphics.

Either I suck as building parties in the game or combat is very difficult. I haven't finished a quest yet so maybe thats where all the xp comes from, because as it is now I won't see lvl 2 until 2038.

If you like the spiderweb games this is right up the alley.
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Post Sun Apr 18, 2004 4:20 pm
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piln
High Emperor
High Emperor




Joined: 22 May 2003
Posts: 906
Location: Leeds, UK
   

quote:
Originally posted by Roqua
It is a really good game if you can tolerate non-fancy smancy graphics.


Hmmm, I'll try. I think I'll check this out... might have a dabble with the editing options.

quote:
Originally posted by Dhruin
Adam West


The Adam West? Wow!
Post Sun Apr 18, 2004 11:57 pm
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

The Adam West? Probably not. Although he does go to work by day and by night he's a fearless indie developer, so who knows?

I played RS2 a while back but it was fun. The graphics are very 'old school' but one of the things listed for work at Sourceforge is updated directx graphics.

Actually I'm looking forward to their Dungeon Delvers, based on the board-game Talisman. I know it's not a CRPG but it's sort of related and I used to have heaps of fun playing that with friends. Also RS3 will be a sci-fi setting with new graphics, so that will be worthwhile.
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Post Mon Apr 19, 2004 12:21 am
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piln
High Emperor
High Emperor




Joined: 22 May 2003
Posts: 906
Location: Leeds, UK
   

Talisman.... what a cool game. I'd forgotten all about it, I used to enjoy that too. Monopoly for RPGers. Ridiculously off-topic: was there ever a decent computer version of Blood Bowl?
Post Mon Apr 19, 2004 1:06 am
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chrisbeddoes
Guest






Ehh unfortunately not.
   

quote:
Originally posted by Dhruin
The graphics are very 'old school' but one of the things listed for work at Sourceforge is updated directx graphics.




Clearly i have too much free time on my hands right now in order to be posting this here .

From

http://www.runesword.com/forums/viewtopic.php?t=25

(look at the fifth post)

quote:
adamw
Site Admin


Joined: 25 Oct 2003
Posts: 106
Location: Indianapolis, IN

Posted: Mon Mar 22, 2004 9:30 pm Post subject: More comments
Really, everything you list here is very do-able. The exceptions are DirectX (see my seperate thread) and split up the Pary. The latter *could* be done I suppose, but would again be a fundamental change to the engine. Still, it's less of a change than DirectX would be. You'll have to look at the code for yourself to be sure.

Speaking of the code, RS2 is about 45,000 lines --- not including all the triggers in the modules. Not trying to scare anybody, but that amount of code won't be easy for many to digest. It's kinda object-oriented, but only within the limitations of VB.
Post Mon Apr 19, 2004 8:59 am
 
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

Bugger! The old 'read the 5th post instead of just the 2nd one' trick! Oh well, I never said they'd actually get it done...just that it was on the list...

And shouldn't you be working on some mod, anyway?
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Post Mon Apr 19, 2004 9:40 am
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