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RPGDot Feature: Joan of Arc Review
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Garrett
 
 




Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany
RPGDot Feature: Joan of Arc Review
   

The various Joan of Arc reviews that appeard during the past weeks were very different in their ratings, ranging from 35% to 95%. Now it'S time we judge the French maiden and her task to liberate France!<blockquote><em>Combat takes place in real time of course, either ranged or close. Ranged combat is extremely fun with explosive arrows or bolts: Shoot arrows in a gathering of hostile fighters and most of them drop down. Repeat until they're dead - hehe! <br>Close combat is combinaton of fast and furious regular, combo and energy attacks. Energy attacks are especially fun when you are surrounded by dozens of enemies and that you are often, believe me! Close combat is definately the strong side of Joan of Arc and one of the games main aspects. When it comes to combat, you have to consider the enemies' AI as well of course, and that is not a very advanced part in the game. Despite the fact, that the engine can handle up to 2000 units per map, their behaviour is quite stupida at times. Enemies do indeed run away and hide, when in battle, but sometimes you fight a group of enemies with another group standing some 20 feet away and not doing anything. It is ok for you, the player, because there are enough enemies to fight already, but this does somehow leave a bitter taste on the combat...well...anyway...let's take a look at the look of the game!</em></blockquote>Click <a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=907">here</a> for the full review and the rating!
Post Thu Mar 18, 2004 2:30 am
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Roqua
High Emperor
High Emperor




Joined: 02 Sep 2003
Posts: 897
Location: rump
   

good review
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Post Thu Mar 18, 2004 3:01 am
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