RPGDot Network    
   

 
 
Might & Magic 7 - For Blood and Honor
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
multiple endings in Gothic I?
  View previous topic :: View next topic
RPGDot Forums > Gothic - General

Author Thread
Nameless_Hero
Village Dweller
Village Dweller




Joined: 23 Jun 2003
Posts: 10
multiple endings in Gothic I?
   

I've finished the game 3 times now each time joining a different camp. I want to start a new game to get a different ending as stated on the back of the box of the US version of the game that there're mutiple endings. Can anyone tell me what I have to do to get a different ending if there is one at all? I'm thinking that if you kill Mordrag like Thorus wants you to and never set foot inside the new camp or have anything to do with them at all, you will not be betraying the old camp and possibly get different quests and ending? Tell me if i'm correct or not that'll save me a lot of time. Thanks
Post Mon Jun 23, 2003 9:47 am
 View user's profile
Hexy
High Emperor
High Emperor




Joined: 28 Jun 2002
Posts: 621
   

There are no different endings. Only different "campz".

Isn't that great?
_________________
Like some bold seer in a trance;
Seeing all his own mischance
Post Mon Jun 23, 2003 9:52 am
 View user's profile
Nameless_Hero
Village Dweller
Village Dweller




Joined: 23 Jun 2003
Posts: 10
   

yeah i figured there're no multiple endings since i haven't heard anything about it. i must be playing too much horror/adventure games like resident evil and silent hill where your actions can affect the outcome of the game. But have you ever tried what i said, at the very least you might get a new quest since theres a rogue camp not far from the old camp that isn't in any of the standard quests



May the Sleeper.............awaken
Post Tue Jun 24, 2003 2:25 am
 View user's profile
Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
   

If you think about it though, multiple endings in Gothic 1 wudnt really work :S

because your aim through all the game is to down the barrier, and you do so by doing what you HAVE to do...
_________________
"There are many questions which fools can ask that wise men cannot answer."
--George Polya (1887-1985)
Post Tue Jun 24, 2003 5:04 pm
 View user's profile
Nameless_Hero
Village Dweller
Village Dweller




Joined: 23 Jun 2003
Posts: 10
   

i just thought that there might be a another way to bring down the barrier. Btw, its interesting how you end up betraying everyone in the colony.





------------------------------
SSLLLEEEPPEEEERRR AAAWWWAAAKKKEENN!!!
Post Wed Jun 25, 2003 4:58 am
 View user's profile
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Unfortunately you cannot avoid being with the New Camp later on. The bandits you mentioned are part of a quest which has been cut from the game for time/finacial reasons.
_________________
Jaz
Post Wed Jun 25, 2003 9:34 am
 View user's profile
Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
   

I was very disapointed and shocked when the old camp guards attacked me! lol i was really looking forward to getting some old camp heavy guards armour
_________________
"There are many questions which fools can ask that wise men cannot answer."
--George Polya (1887-1985)
Post Sun Jun 29, 2003 12:41 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 4:53 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.