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Another Wizardry Newbie Party
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RPGDot Forums > Wizardry 8

Author Thread
Guest







   

For Bilbo: I imported my first party, too. I imported several W-7 finishes i had kept to test. I played 7 of those all the way through, and dozens to Arnika, bfore i started new parties. If i still had W-7, i'd probably run a few more through...
Anyway, your new one is just like my third one, with the following Races respective to your Class list:
Hobbit Sam, Faerie Nin, Elf Monk, Dwarf Valk, Rawulf Gad, and Hobbit Bishop. What's your Race list? This may be an interesting comparison; although i developed these rather poorly, they were a lot of fun and finished easily and pretty fast. (this was before i started using intentional practise, and my Attribute development was not very good either)
If you do much practising, or if you follow threads about attribute testing, i'd like to see how they develop, maybe when they get to Arnika a follow up?
Oh--i keep forgetting i'm only a guest here...
I'm actually the Guest who posted about getting the Sax. I have read that somewhere else, i found it independently, i'm one of those tinkerers who find ways to make games do wierd things.
Maybe i'll actually register...
Post Fri Jun 28, 2002 6:24 am
 
Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

quote:
Originally posted by Anonymous
What's your Race list?
The first party:
male dracon ranger, male mook monk, male rawulf lord, female rawulf priestess, female faerie bard, female faerie mage

The second party:
female dracon samurai, male felpurr ninja, male human monk, female rawulf valkyrie, male hobbit gadgeteer, female elf bishop

quote:
Originally posted by Anonymous
If you do much practising, or if you follow threads about attribute testing, i'd like to see how they develop, maybe when they get to Arnika a follow up?


The second party is all level 9. They have completed Arnika the first time, and returned to the monastery with the wheel key and obtained the good weapons. They also now have a lot more detect secrets spells, and picked up on a lot of items what were missed the first time - since I have no ranger.

There have been several threads here where there are thoughts on how to best build up a party to "beat" the autoleveler. Dteowner & I had a particularly big discussion on one, and you can easily track down our final conclusions there.

My first party was played without consideration of how to beat the autoleveler. The basic strategy was level up naturally, increase key attributes only during level up (ex: my mage got vitality and intelligence points only increased until they maxed, and then it got spread around a little bit), conserve mana outside of combat (no recasting spells just to practice them), minimal sleep breaks and keep 2 NPCs whenever possible. This party finished the game in 39 game days, and I actually started a thread to see what other people were taking to finish the game. No one else who posted was even close to this short a time. It was about 3/4 way through that game that I found out about this site and started reading (and later posting) here.

My second party is playing with a new strategy. I knew my spellcasting ability was going to be significantly weaker initially - my party started at level 1 (not level 5), so my bishop was my only caster initially, and I also went from 2 pure spellcasters to 1. On the other hand, I had 4 tanks instead of 3. Now I'm picking spells when they level up with different consideratiions. Instead of damage spells, I'm focusing more on spells that can repeatedly be cast. Before I sleep, which I'm doing a lot of, I'm casting any spell as often as I can. Casting light or armorplate 5 times in a row doesn't hurt anything, and buffs up my casting ability. 3 of the characters have detect secrets, and they're constant rotating casting it to try and keep it on all the time. Basically, I'm trying to get my 5 casters as strong as they can be casting-wise as quickly as I can. Because of the increased sleeping due to the increased casting, I'm up to about 20 game days already. I've also decided not to use NPCs this time through.

The second party is harder to develop than the first, and I think it's because the spell-casting capacity is still weaker. Additionally, I've always recommended newbies avoid bishops and ninjas, as until you understand the game to know how you want to develop them to fit into your party, they have too many directions to go in. Now I'm playing both classes simultaneously, and having to make choices about what directions to go at level-up time, but at least I know what I want from them for my party. My ninja is not developing his theiving skills out of conscious choice to simplify his development; that's one reason I have a gadgeteer, so I don't have to stretch the ninja thinner by worrying about that too.

While I found the road to Arnika easier, I found Arnika itself tougher. (The monastery was easy both times; I played the demo so I knew what to do and how to complete it quickly). I suspect that Arnika was tougher because my characters were about 3 levels lower when I got there since my first party was an import, rather than anything inherent in the party itself. Then the road back to the monastery and the monastery itself were no problem again. I haven't played in a week or so, as I've been too busy. I'm trying to decide my next direction, which will probably be Trynton, although I'm toying with the idea of heading north to do the diamond quest for Myles first. If anyone wants more details or updates, I'll gladly keep posting them.
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Post Fri Jun 28, 2002 12:00 pm
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TheRaven
Village Leader
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Joined: 21 Jun 2002
Posts: 94
Location: Germany
   

which diamond quest ??
I have done 3 quests for myles but when I ask him now he replies "I don't know of anything that's available"
Post Sat Jun 29, 2002 1:52 am
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dteowner
Shoegazer
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Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

I don't think you've done three jobs for Myles since the diamond is his third offering. His quests: Rescue Vi, rob the vault, recover the diamond. By the way, when you bring the diamond back, don't give it to Myles- give it directly to the bank teller. Found out the hard way that giving it to Myles gets you no reward.
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Post Sat Jun 29, 2002 2:55 am
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otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

I don't bother with the Daimond any more, but i do believe you can sell it to He'li for more than the bank gives you. Unless she gives some XP?
Anyway, if you want money, have someone with Alchemy mix a few potions!
Post Sat Jun 29, 2002 3:23 am
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Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

What you play the second time through for is new experiences. Yes, the diamond quest is Myles' third. I do know he gives you nothing for it. I don't know if it's his last quest. But when I played it last time, I had Myles in my party until well after I found the diamond on my own (so I never knew it was a "quest" until after I found it posted on these boards as such; Myles will always tell you about Vi and the bank, but never gave me anything else to do since I travelled with him). So I'm contemplating doing it now to see what his next quest (if any) would be. (Or do I want to progress on the main thread and head to Trynton?)
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Post Sun Jun 30, 2002 1:01 am
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dteowner
Shoegazer
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Joined: 21 Mar 2002
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Location: Third Hero of Erathia
   

As far as I know, Myles never comes up with anything after the diamond. I've never had him (or any other RPC) in my party for any length of time, so perhaps he comes up with something extra if he's travelled with you, but I doubt it.
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=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sun Jun 30, 2002 2:16 pm
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Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

Did you keep asking him for more jobs? Maybe if you give him the diamond instead of selling it to someone else he'll ask you to do more? I'll play again later this afternoon and eventually I'll have my answers (as I'm still deciding what way to go, that may be a while if I head south instead of north). There was a thread here a long time ago that broadly proclaimed that Myles had more than 2 quests for you.
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The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
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Post Sun Jun 30, 2002 2:33 pm
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dteowner
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Joined: 21 Mar 2002
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Location: Third Hero of Erathia
   

quote:
Originally posted by Bilbo
There was a thread here a long time ago that broadly proclaimed that Myles had more than 2 quests for you.


He does. 3.

I've asked him as late as after diffusing the bomb. During one game, I gave him the diamond (which he keeps, no reward); during another, I gave it back to the bank. The only thing I don't know is if having him in your party for a while makes a difference, since I've never done that.
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=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sun Jun 30, 2002 3:07 pm
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Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

So long as Myles is in your party, he doesn't give you quests to do.
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Post Sun Jun 30, 2002 3:13 pm
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dteowner
Shoegazer
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Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

Yes. What I was getting at is what happens if you take him (or any other RPC, for that matter) to Trynton (or any other location). Perhaps he has a fourth quest after you release him if you've taken him somewhere special. I doubt it, but that's about the only thing I personally haven't tested.
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=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sun Jun 30, 2002 6:26 pm
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HolyWarrior
Guest






missing the point of bards
   

Yes, a fighter can do more damage than a bard, but you're missing the point. The bard is a supporting member of the party. Having the bard play the Dulcimer of Mending after combat is alone worth having. Plus in the early game the Piercing Pipes can take out the hordes of weak monsters.

Just use the basic four from D&D (fighter, thief, priest, mage) + bard and gadgie (they so rock in the endgame), and you'll be fine.
Post Tue Jul 02, 2002 6:41 am
 
otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

Hi again, i just did this with Vi's Stun Mace, and i had it backwards in my reply as Guest.
1. Right-click the special item into your char's pack.
2. Give something from the party inventory to the RPC, and take it back.
3. Drop the special item using the hand/ball icon.
4. Dismiss the Rpc.
The item will be spinning around at your feet.
Post Sat Jul 06, 2002 6:32 am
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