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Post your best Gothic screenshot pics here....
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RPGDot Forums > Gothic - General

Author Thread
Baalcipher
Humanoid Typhoon
Humanoid Typhoon




Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA
   

Oh!~ Youre more demanding than my ex!

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Post Sun Jan 20, 2002 8:15 pm
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Baalcipher
Humanoid Typhoon
Humanoid Typhoon




Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA
   

**CRITERIA**

Full screenshot:
1024x768
r_picname.jpg
save for web -medium quality
Thumbnail:
200x??? pixels
th_r_picname.jpg
save for web -lowest quality

caption info.

send to??? Gorath? Rendelius? Whom?

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Post Sun Jan 20, 2002 8:24 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

(to your post on top of the page)

Yes. The pic formalities are pretty simple. Thumbnail (tn_) and pic have to stay within a certain file size, to save bandwidth, and must have the same name (plus a tn_), so the software can correctly display thumb and image.

I added the r_ to distinguish between screens by PB and *r*eader submissions, because all files are stored in the same dir.

Saving the screenshot in 1024 and then converting it to progressive jpg with 40% compression worked well on the maps I did.


Send everything to me! Rend has enough other things to do. Like preparing a DAoC review i guess. (j/k)



[ This Message was edited by: Gorath on 2002-01-20 14:36 ]
Post Sun Jan 20, 2002 8:28 pm
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Baalcipher
Humanoid Typhoon
Humanoid Typhoon




Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA
   

k. thumbnail size is 200x150

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Post Sun Jan 20, 2002 8:53 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Thatīs the ideal size.
Post Sun Jan 20, 2002 8:56 pm
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pakaraatzi
Counselor of the King
Counselor of the King




Joined: 27 Dec 2001
Posts: 359
Location: Ontario, Canada
   

Ok, shouldn't be hard, mine already fit most of the criteria.

-without cheats or at least plausible

How stringent are you about this one, cause a lot of mine are using some cheat or another. Check here for examples

http://members.rogers.com/pakaraatzi/Screenshots.htm

Other than that I just have to change names, and check sizes, and they'll be set.

Regards Pakaraatzi

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Post Sun Jan 20, 2002 9:36 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

I mentioned the cheats to stress that pics with 10 muds or Gomez without clothes are IMO rather useless for this project. If the situation on the pic _can_ be reached without cheats itīs okay. A troll can be lured to the OC, so itīs no problem to insert one and take photos.

About the size of the jpgs. Only compress them as far as possible without visible artifacts.
Post Sun Jan 20, 2002 9:47 pm
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pakaraatzi
Counselor of the King
Counselor of the King




Joined: 27 Dec 2001
Posts: 359
Location: Ontario, Canada
   

Hokey Dokey.
Post Sun Jan 20, 2002 9:59 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Counter: 6 pics.
Post Sun Jan 20, 2002 10:09 pm
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bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

Hey pakaratzi...how did you insert so many mud characters? i don't know how to inert Npcs at all..how?
Post Sun Jan 20, 2002 10:52 pm
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pakaraatzi
Counselor of the King
Counselor of the King




Joined: 27 Dec 2001
Posts: 359
Location: Ontario, Canada
   

insert vlk_574_mud

If you want others, I'll try to figure out what they are, just ask.

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Post Mon Jan 21, 2002 1:56 am
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bigkabuto
High Emperor
High Emperor




Joined: 14 Sep 2001
Posts: 591
Location: Holland/Groningen
   

Pakaraatzi....how did you know what the whole name of the mud character was to insert it...i mean...is there a site that shows how you insert npcs? or is this all the same...for example can i insert diego using the way you inserted mud?
Post Mon Jan 21, 2002 9:00 pm
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pakaraatzi
Counselor of the King
Counselor of the King




Joined: 27 Dec 2001
Posts: 359
Location: Ontario, Canada
   

To get mud, I used the possesion cheat, and then went into edit his abilities, and it says the name there.

Kinda hard for me to explain, but basically it goes like this:

Type MARVIN into the stat window, then push F2 to get into the consol. When in the consol type edit abilities (you only need to type in part of the words and it will fill in the rest)

Now a window full of the characters stats should come up. Along the top of this window is the characters name. Mud's is, "vlk_574_mudic_NPC)" or something like that. I only needed up to mud for insert to work.

Then just insert that character, I think it should work for all or most others. Hope that helps

Pakaraatzi




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Post Mon Jan 21, 2002 9:43 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

I would be interested to get to know the cheats for
a) Baal Lukor
b) the insane Baal Lukor

This should be two different chars.
Post Mon Jan 21, 2002 9:51 pm
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Baalcipher
Humanoid Typhoon
Humanoid Typhoon




Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA
   

Insane Baal ukor is a saparate character?

I thought it was the same guy with a hostile AI change.

Is he? You know, like Mad Cor?
Post Fri Jan 25, 2002 7:12 pm
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