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Wruf
City Guard
Joined: 30 Mar 2002
Posts: 139
Location: United Kingdom |
No, I don't have them but I might make them.
One thing in Gothic that irritated me a little was that there were never any negative points about heavy drinking or smoking lots of weed. I have an idea for a mod that would fix that, basically, this is what would happen;
3 Beers/Schnapps - The texture, land and view settings go to their lowest levels for a few minutes.
5 Beers/Schnapps - Your guy temporarily goes into NPC mode and attacks the nearest person with his fists, shouting 'Wha'doo say about my mother?'. You regain control after the first hit.
10 Beers/Schnapps - Your guy spins around like crazy, randomly attacking with the best avaiable long range weapon (preferably casting fireballs) whilst madly shouting "Wa*hic*Heeeeeey!". You regain control after a minute.
30 Beers/Schnapps - This is really out there, you lose conciousness and ... wake up next to Mud!
10 Weed - Your view gets palette switched to all hell (maybe hues?) and the detail settings get screwed with. I dunno how easy that'd be to do but I'll look into it.
This would all be on a timer like if you do 'x amount' in five minutes. What do you all think?
[ This Message was edited by: Wruf on 2002-04-04 07:05 ] |
Thu Apr 04, 2002 12:45 pm |
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praj
Village Leader
Joined: 15 Feb 2002
Posts: 84
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that would be the first mod of any game i have ever seen that has consequences for getting drunk. should be hilarious. go for it!!
_________________ "Possesions are only something to lose."-Droma, Balance Point
=check out my story!= |
Thu Apr 04, 2002 1:24 pm |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
A good idea. It would be interesting to see the effects.
_________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Thu Apr 04, 2002 6:31 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
You could get drunk in Deus Ex (and sick if you smoked), and you could see really weird things when eating mushrooms in R.O.T.T... okay, that was a pure shooter and the shrooms a power-down, but it was still funny as hell when your enemies wobbled and scintillated in all colors under the sun! And they had the fabled Dog Mode...
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Visit our Gothic Story section!
=Member of the Fab Four=
[ This Message was edited by: Jaz on 2002-04-04 12:50 ] |
Thu Apr 04, 2002 6:49 pm |
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sauron38
Rara Avis
Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum |
Well, that would be pretty funny.
_________________ Make good choices. |
Thu Apr 04, 2002 10:36 pm |
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Marshall Medan
Capitan of the Dark Knights of Nekara
Joined: 16 Feb 2002
Posts: 1123
Location: Beriut Lebanon !!!!!! |
its agood idea but how would you make this mod |
Thu Apr 04, 2002 11:42 pm |
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Baalcipher
Humanoid Typhoon
Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA |
and overeating should activate garfield-mode on the player.
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Fri Apr 05, 2002 12:25 am |
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darkmage
City Guard
Joined: 08 Mar 2002
Posts: 132
Location: mordor |
what if you go off and hit like a tmeplar or gomez, then your screwed
_________________ one who slays monsters must caution that he does not turn into a monster himself, he who gazes into the abyss to long, the abyss begins to gaze into him |
Fri Apr 05, 2002 12:39 am |
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Darian
Village Leader
Joined: 06 Jan 2002
Posts: 85
Location: OR USA |
Blood, on the Duke Nukem engine, had mushrooms that blured the players vision and made him dizzy, he couldn't walk strait.
What about Baal Netbek? He looks like a classic example of what happens to someone who does drugs for too long a time. Fried Brain! |
Fri Apr 05, 2002 1:30 am |
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NeckRomancer
Village Dweller
Joined: 04 Apr 2002
Posts: 22
Location: New York |
There are lots of games with those effects..the people listed some of them...but there is also..this game called Soulbringer...it's a cool rpg set in midieval times..Nice graphics..But that mod would kick mad ass...i was also wondering why they didn't put that in...
_________________ For now i find this power gained is more unto a curse.My spirit burns with every spell and each irreverent verse.Despite this strength and knowledge earned,i have paid a heavy toll,Never should've traded power for my own immortal soul. |
Fri Apr 05, 2002 2:01 am |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
quote:
On 2002-04-04 19:30, Darian wrote:
Blood, on the Duke Nukem engine, had mushrooms that blured the players vision and made him dizzy, he couldn't walk strait.
Blood? Remember the game, but not the mushrooms. Just those of ROTT (which was, btw, the precursor to Duke Nukem... it was 3DRealms' stab at Wolfenstein II before Id pulled out.
_________________ Jaz |
Fri Apr 05, 2002 4:56 am |
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Kaprikorn
Village Dweller
Joined: 05 Apr 2002
Posts: 13
Location: Ontario, Canada |
A serious need for the munchies after some Swamp Weed partyin' ;p
[ This Message was edited by: Kaprikorn on 2002-04-06 00:49 ] |
Sat Apr 06, 2002 6:48 am |
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Kayl
Eager Tradesman
Joined: 20 Feb 2002
Posts: 29
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_________________
the worst kind of tourture is making gomez drink prune juice as he watches barney the purple dinosaur re-runs.
[ This Message was edited by: Kayl on 2002-04-06 01:04 ]
[ This Message was edited by: Kayl on 2002-04-06 01:05 ] |
Sat Apr 06, 2002 7:03 am |
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