RPGDot Network    
   

 
 
Lorgraine - The Black Standard
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
How fast can you run?
  View previous topic :: View next topic
RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
How fast can you run?
   

Anyone notice that your character runs extremely slow? You don't really notice until you get your first try at the speed potion.

But how fast is the speed potion? In chapter 4 when all the shadows and thugs were sprinting away from me, I had problems catching up with them even with the speed potion!!! It's not fair our character can't run that fast at all (without potion), cos' it'd have help us run away from many monsters at the start.

Or do you think the speed is just right?
Post Sat Jun 22, 2002 5:23 pm
 View user's profile
Moonslash
Celestial Guardian
Celestial Guardian




Joined: 04 May 2002
Posts: 1378
Location: California, USA
   

Acrobatics can help you get away from people and monsters faster.
_________________
=Farseer=

Things are neither completely bright nor dark.

Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate?
Post Sat Jun 22, 2002 5:55 pm
 View user's profile
Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

Nope, those razors are pretty fast.

Snappers are quick too, though not as fast as Razors. But one peck is all it takes to kill you at the very start of the game.
Post Sat Jun 22, 2002 8:28 pm
 View user's profile
Moonslash
Celestial Guardian
Celestial Guardian




Joined: 04 May 2002
Posts: 1378
Location: California, USA
   

Believe me, if you use acrobatics properly, you can get away from them.
_________________
=Farseer=

Things are neither completely bright nor dark.

Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate?
Post Sat Jun 22, 2002 8:51 pm
 View user's profile
Freakie
The Noble Demon
The Noble Demon




Joined: 10 Mar 2002
Posts: 1008
Location: Korhinis, Upper Quarters.
   

I din't lear acrobatics and I never use a sprint posion, but I never had a troubel with catching up, just run (normaly) and then jump and land a jump and land this goes real fast
_________________
Gothic Credits

Gothic II Credits
Post Sat Jun 22, 2002 9:07 pm
 View user's profile
Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

If you use acrobatics and the "run+jump" strategy you should be able to outrun any Snapper or Razor. You can travel at an incredible speed by doing that.
Post Sun Jun 23, 2002 2:23 am
 View user's profile
Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

Oh dear! I must be a crap player then
Post Sun Jun 23, 2002 6:03 pm
 View user's profile
DyeTracks
Village Dweller
Village Dweller




Joined: 23 Jun 2002
Posts: 13
Location: FL
   

all you gotta do is just start jumping away casue he rolls and gets a good lead on anything =P
_________________
One to be born from the dragon hoisting the light and the dark arises high up in the sky to the still land... Veiling the moon with the light of eternity.

It brings another promise to mother earth a bounty of mercy. The moon has just started to seek its own light......
Post Sun Jun 23, 2002 6:12 pm
 View user's profile
Dark Guard ][
Village Dweller
Village Dweller




Joined: 22 May 2002
Posts: 21
Location: England
Getting speed
   

Try using ACROBATICS on a downhill slope or any surface that tilts down (as in jump down any tilted surface), you will lunge into a roll, and therefore go faster, by this I mean this as in you jump a long distance and then get up and start running.
Also look at your body position and you will see that you are jogging not running whithout the potion.
Lastly use the mouse to turn left and right in tiny increments to dodge Razors and other fast monsters.

_________________
"Natural selection is just an excuse"
-=Member of the RPGDot Shaddows=-

Alexis Massey-Ryan


Last edited by Dark Guard ][ on Wed Jun 26, 2002 10:03 am; edited 1 time in total
Post Tue Jun 25, 2002 10:44 am
 View user's profile
EDV
Guest






   

As far as I know acrobatics doesn't make you run faster, with it you are only able to fall deeper without getting hurt and jump further.
Post Tue Jun 25, 2002 1:47 pm
 
Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

No. It doesn't make you RUN faster, but your overall speed will be increased, expecially if going downhill, because you're falling as much as you're running... and falling IS faster than running.

But I seriously doubt it's anywhere as fast as the scared shadows or thugs running away from me. Those guys are FAST!

As I said, even with the speed potion I was running only slightly faster than them!
Post Tue Jun 25, 2002 6:50 pm
 View user's profile
Moonslash
Celestial Guardian
Celestial Guardian




Joined: 04 May 2002
Posts: 1378
Location: California, USA
   

Beware of using acrobatics when you get to the Sect Camp by going downhill. You can really hurt yourself if you are not careful there.
_________________
=Farseer=

Things are neither completely bright nor dark.

Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate?
Post Tue Jun 25, 2002 11:51 pm
 View user's profile
HeWhoHasNoName
Lord of Sorrows
Lord of Sorrows




Joined: 25 Apr 2002
Posts: 1500
Location: The Land of Kangeroos
   

Acrobatics doesn't make you run faster, just jump further.
_________________
=Moderator of The RPGDot Shadows=
=Member of The Nonflamers' Guild=
=Member of The Sixth House=
=Member of The Sports Fan Club=
Post Wed Jun 26, 2002 8:42 am
 View user's profile
Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

Acrobatics helps a little with speed. But when you're running back and forth for the umpteenth time, you really want a speed potion! And if you're travelling between camps, teleportation really bites to the crunch!
Post Wed Jun 26, 2002 5:28 pm
 View user's profile
goshuto
Wanderer
Wanderer




Joined: 29 May 2002
Posts: 1142
   

There's no need for acrobatics to outrun shadows and thugs. Just run a couple of steps, then jump, run a couple of steps, jump, etc. You can overtake any NPC in this manner. When going downhill, jump a little less. I'm not sure if you can overtake razors in this manner, though.
Post Thu Jun 27, 2002 12:48 am
 View user's profile


Goto page 1, 2  Next
All times are GMT.
The time now is Sat Apr 20, 2019 4:04 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.