RPGDot Network    
   

 
 
Sherlock Holmes - The Mystery Of The Mummy
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Stargate MMORPG Announced
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Inauro
Village Dweller
Village Dweller




Joined: 03 Oct 2005
Posts: 9
Stargate MMORPG Announced
   

Thanks to <a href="http://bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=64128" target="_blank">Bluewsnews</a> for alerting us to the fact that <a href="http://www.cheyenneme.com" target="_blank">Cheyenne Mountain</a> and MGM have signed an agreement to allow the former to develop Stargate Worlds, a Stargate SG-1 inspired MMORPG. Head on over to the <a href="http://www.cheyenneme.com/products/" target="_blank">products section</a> of the Cheyenne Mountain site for further details. In the meantime, here's the press release.<blockquote><em>PHOENIX, AZ — January 25th, 2006 — MGM Interactive and Cheyenne Mountain Entertainment today formally announced their agreement to develop Stargate Worlds, an MMO-RPG (Massively Multiplayer Role-Playing Game) based on the popular science-fiction television series, Stargate SG-1. Cheyenne and MGM Interactive entered into a licensing agreement to develop Stargate Worlds in September 2005 and Cheyenne has quickly built a very talented development team and created some impressive initial art and technology assets. Cheyenne is excited to partner with world-renowned MGM Studios, and is proud to be entrusted with the popular Stargate SG-1 franchise. The Cheyenne staff is comprised of a veteran management team that has shipped more than 80 world-class titles, and boasts extensive MMO development experience.
<br>
<br>Joe Ybarra, Vice President of Product Development for Cheyenne, stated that "Today's MMO market challenges developers in many ways. Creating a product that separates itself from the pack requires a unique combination of two elements: a superior game concept implemented by a superior development team. Partnering with MGM Interactive and the Stargate creative team gives us the first, and our team's experience and depth ensures the second. Together we look forward to creating the world's best MMO-RPG. "
<br>
<br>Travis Rutherford, Executive Vice President of MGM Interactive, added "We chose to entrust the franchise to Cheyenne because we are confident in their ability to create a triple A Stargate MMO. Together we can give both the Stargate fans and gaming enthusiasts what they want by combining a strong brand, cutting edge technology, exceptional art, usability, and a fantastic game playing experience."
<br>
<br>Stargate Worlds is an MMO that provides players with a form of exploration, adventure and ranged combat set in worlds of historical human time periods, alien environments, and outer space locations. Players will travel through the Stargate as a team of soldiers and scientists where they can forge alliances, establish trade, investigate ancient mysteries, and defend Earth from such hostile forces as the Goa'uld and the Ori in an immense multiplayer universe.</em></blockquote>
Post Tue Jan 31, 2006 8:04 pm
 View user's profile
Test
Head Merchant
Head Merchant




Joined: 04 Sep 2004
Posts: 67
   

Like the Star Trek MMORPG, this will never see the light of day.

Good show, but I can't see how a good MMORPG could be created around it. You'll find me camping the Apothis and Ra spawns.
Post Tue Jan 31, 2006 8:10 pm
 View user's profile
Inauro
Village Dweller
Village Dweller




Joined: 03 Oct 2005
Posts: 9
   

The critical issue for all MMOs based on major franchises (SWG, ST, SG, DDO, etc) is that they're almost certain to disappoint a significant proportion of their existing fanbase. I can't help but think that creating new IPs for MMOs is a better model purely because there are fewer initial expectations.
Post Tue Jan 31, 2006 8:40 pm
 View user's profile
Wildefire
General Goods Vendor
General Goods Vendor




Joined: 03 Oct 2005
Posts: 1
Location: USA
   

All I care about is that I get to play Legolas in Lord of the Rings Online. I'll get to play Legolas, right?
_________________
For each toon kills the mob he 'groes, yet each toon does not die.
Post Tue Jan 31, 2006 10:20 pm
 View user's profile
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

lol
_________________
Editor @ RPGDot
Post Tue Jan 31, 2006 10:26 pm
 View user's profile
Kepler
Keeper of the Gates
Keeper of the Gates




Joined: 18 Oct 2005
Posts: 109
   

You can play Legolazz, Arrergon, Froudo and Booromaer just like everyone else in fantasy MMOGs.
Post Tue Jan 31, 2006 11:27 pm
 View user's profile



All times are GMT.
The time now is Fri Apr 12, 2019 10:48 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.