RPGDot Network    
   

 
 
Geneforge 3
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Thief: Deadly Shadows - Preview @ IGN
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Thief: Deadly Shadows - Preview @ IGN
   

Not to be outdone by Gamespot, PC.IGN also has a hands-on <a href="http://pc.ign.com/articles/503/503328p1.html?fromint=1" target="_blank">preview</a> of 'Thief: Deadly Shadows'. Here's the intro:<blockquote><em>Before Splinter Cell was a twinkle in Tom Clancy's eye, the stealth action genre was humming with activity, thanks in large part to its creator, Warren Spector, who bowled us over with Thief: The Dark Project back in 1998. Thief was a much different kind of action game--it was much darker, much slower-paced, and drenched with tension as Garrett slinked through shadows and wove around heavily-armed guards who could hear him rustling around. Well, it's now been four years since the release of the last title in the series, but Thief: Deadly Shadows is promising to give Sam Fisher and Rikimaru a run for their money.</em></blockquote>
Post Thu Apr 01, 2004 1:16 pm
 View user's profile
ionstormsucks
Guest






   

yep that is exactely how it happened - warren made thief all on his own! he had the idea, made all the artwork himself, created the story and then programmed the whole thing himself...! what a great guy! the othere idioty from looking glass did nothing - they just ran around and were drinking coke all the time and tried to keep poor warren from working on thief.
Post Thu Apr 01, 2004 1:19 pm
 
Guest







   

I hate that too. Warren spector is the Malcolm Mclaren of gaming. For the record - the credit for Thief's design should go to Doug Church amongst other brilliant Looking Glass people.
RIP LG.
Post Thu Apr 01, 2004 3:05 pm
 
Wolfgarou
Guards Lieutenant
Guards Lieutenant




Joined: 29 May 2003
Posts: 163
Re: Thief: Deadly Shadows - Preview @ IGN
   

quote:
Originally posted by Dhruin
Well, it's now been four years since the release of the last title in the series, but Thief: Deadly Shadows is promising to give Sam Fisher and Rikimaru a run for their money.</em></blockquote>


Who in the world is Rikimaru? Btw, from what I read, I think Thief 3 stole the 3rd person viewpoint idea from Splinter Cell AND NOT the other way around. For some reason, I'm beginning to hate Warren.
_________________
The world is small, nasty and complicated, and everybody dies alone... - Sam Fisher
Post Thu Apr 01, 2004 4:35 pm
 View user's profile
Lightningtree
Guest






The Musicman
   

And on the seventh day, Warren rested.

To be fair, Warren spent years trying to tell people to pay attention to Doug Church and the others, but they just haven't decided to play the role of GIANT TALKING MOUTHs.
Post Thu Apr 01, 2004 5:19 pm
 
Lurky
Guest






   

Rikimaru was the player's character in Tenchu: Stealth Assassins, which used 3rd person view years before Splinter Cell. It was another of the first stealth games, and was on PS1.
Post Thu Apr 01, 2004 7:45 pm
 
RPG Frog
Blade Runner
Blade Runner




Joined: 02 Jan 2004
Posts: 748
Location: the Matrix
   

Consoles created stealth-action. Thief improved it greatly though!

1987 - Metal Gear for the 8-bit nintendo had you sneaking past lights and gaurds.

1997 - Tenchu for playstation1. Thief is basically a carbon copy of this game. Both games even have a shop for "thief gadgets"/ninja gadgets between levels. Thief is in fact better though.

1998 - Thief for PC
1998 - Metal Gear solid for Playstation
2000- Deus Ex(Deus Ex has many ideas from Metal Gear Solid)
2000 - Thief2
2002 - Splinter Cell - a mixture of Tenchu,Thief, and Metal Gear
2003 - Deus Ex - Invisible War
2004 - Splinter Cell - Pandora Tommorow(innovative multiplayer)

Splinter Cell stole 3rd person from Tenchu.

You should play software cause you like it. Not based on the hardware. Thief:Deadly Shadows will be better than the originals. They could definitely be improved! But until them I am gonna keep playing the originals.
_________________
Between the years when the oceans drank Atlantis and the gleaming cities…there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars…Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand…to tread the jeweled thrones of the Earth under his sandaled feet. - Robert E. Howard
Post Thu Apr 01, 2004 8:51 pm
 View user's profile
Guest







   

Actually, the original metal gears were for computers - the apple 2e, msx, etc. The nes one was a port.
Post Fri Apr 02, 2004 3:32 am
 
Guest







   

Also, theif was not a carbon copy of tenchu. The issue of third vs first person and both the focus on stealth vs action are clear demarcations in the different design focuses of tenchu and thief. Theif 3 will be a disappointment because it will de-evolve into the action poopiness inherent in tenchu.
Post Fri Apr 02, 2004 3:35 am
 



All times are GMT.
The time now is Sat Apr 20, 2019 6:34 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.