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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
NecroDancer
Protector of the Realm
Protector of the Realm




Joined: 23 Dec 2001
Posts: 252
   

Ok, I was one room after the Red Room. It had switches. It also had targets above a wooden door that don't open.
I can shoot these targets and I hear a door open but don't see anything.
Outside the room are 2 hints. Concrete blocks depicting someone shooting the targets.
If someone can help it would be appreciated.
Post Mon Jan 21, 2002 5:05 am
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Guest







   

Try to be a little more detailed when asking for help.
Post Mon Jan 21, 2002 6:19 am
 
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

I also do not know where you are. Try describe it more in detail.
Post Mon Jan 21, 2002 6:50 am
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NecroDancer
Protector of the Realm
Protector of the Realm




Joined: 23 Dec 2001
Posts: 252
   

I thought it was self explanatory.
The room which gates open up when you are finished with red room.

Refer to the sleeper temple map. The room is marked SW3
http://gothic.rpgdot.com/index.php?hsaction=10053&ID=221
It has 3 switches. When you do the switches the door to the sleeper temple open.
There are targets that activate something .










[ This Message was edited by: NecroDancer on 2002-01-21 20:54 ]

[ This Message was edited by: NecroDancer on 2002-01-21 20:57 ]

[ This Message was edited by: NecroDancer on 2002-01-21 20:58 ]

[ This Message was edited by: NecroDancer on 2002-01-21 21:00 ]
Post Tue Jan 22, 2002 2:52 am
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Llama
High Emperor
High Emperor




Joined: 11 Oct 2001
Posts: 509
Location: Earth
   

You're in the Orc Temple, you've just done the red room with all the spikes in the floor and now you're doing the room with 3 switches. The two spots to shoot do not effect the game at all. They may give a small hint as to which switch to turn next, but you can do that through trial and error.

When you turn the three switches in the correct order, the gate will open and you can continue, you'll know when you've messed up because a demon will appear, and the switches will reset.
Post Tue Jan 22, 2002 3:03 am
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NecroDancer
Protector of the Realm
Protector of the Realm




Joined: 23 Dec 2001
Posts: 252
   

Maybe they open the doors if you teleported inside.
Post Tue Jan 22, 2002 3:29 am
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Shrapnel
Rocket Scientist
Rocket Scientist




Joined: 03 Jan 2002
Posts: 1325
Location: Newark, NJ
   

the only target you can hit is the one that activates the spikes and the one that is in the little cubbyhole, all other tragets do nothing.
Also, since this topic is referring to that same area...those switches...if you didnt activate them yet, you can find a TON of exp in messing up the combo and releasing all the daemons.
Post Tue Jan 22, 2002 2:39 pm
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