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rodd
Village Dweller
Joined: 10 Feb 2002
Posts: 13
Location: MadCity---the capital of Wisconsin |
Reading theseposts and my limited (so far) experience in the Gothic universe made me believe there wasn't any limits to what you could stash in inventory.
that ended up costing me over 9,000 ore nuggets and a lot of other stuff.
Finally made it into the castle and before talking to Gomez, I decided (as is my wont) to explore & loot where I could. Slowly worked my way up the central tower.
Slow going as most of the chests and doors and each locked by a combination of EIGHT left/right choices.
Because of the long reload times I hate opening chests but figured I'd clean out the Tower and be done with it.
Pretty good stash -- both quality & quantity. And I grabbed everything, including the 11,000+ coins (somebody might want them in Gothic2), 2,000+ goblets and the 8.900 ore nuggets in one of the 2 chests in the next to highest level of the tower.
Then decided (out of curiosity) to see how many pcs I actually had. Which was little over what I had when I started my tower climb. !!!!
Seems that once you get a certain numeric quantity of goods (at least in the misc. section) the items are no longer added to your inventory.
Unfortunately you are given no warning when your inventory is considered 'full'. And the loot doesn't remain in the chests or fall on the floor . . . it simply vanishes from the game world. Lost to you forever. Arghhh !!!
Since I had only one (snurf) chest to go I dropped my 11,000+ coins (only had 10 goblets of the 2,000+ I thought I had so didn't bother dropping them). As an experiment and opened the final chest.
With the 11,000 coins gone I was now able to add to my inventory normally.
Don't know if this qualifies as a bug or not but since I did a quick archive search & as I didn't fine this mentioned, I thought I'd pass it along as a warning.
since I hate opening all those chests I'm not going to start my tower climb over again. I'll just kiss the loot off to experience.
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Wed Feb 13, 2002 7:55 pm |
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Divine
Guards Lieutenant
Joined: 05 Feb 2002
Posts: 163
Location: Canada |
I noticed some discrepancy in the count of ore when trading. I think the reason is that large numbers do not fit in the item's icon and get clipped. See if this is the case - you could have 9111 something items before and 19999 after the tour - this could be the case. |
Wed Feb 13, 2002 8:39 pm |
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sauron38
Rara Avis
Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum |
quote:
On 2002-02-13 14:39, Divine wrote:
I noticed some discrepancy in the count of ore when trading. I think the reason is that large numbers do not fit in the item's icon and get clipped. See if this is the case - you could have 9111 something items before and 19999 after the tour - this could be the case.
He's saying that, when in great quantities, an item's # indicatior will not fit in to the box of the item. So you should be fine.
In short, there is no limit.
[ This Message was edited by: sauron38 on 2002-02-13 16:01 ] |
Wed Feb 13, 2002 9:59 pm |
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rodd
Village Dweller
Joined: 10 Feb 2002
Posts: 13
Location: MadCity---the capital of Wisconsin |
That's a good idea but I don't think that's what happened. 11,000+ coins fit in the inventory (five digits) but it seemed once I added that NOTHING else was placed in my inventory at least the misc. area --- not further coins, nuggets, candlesticks, you name it.
It was only after dropping the coins that I was able to successfully add items again.
I don't feel terribly cheated. I still have almost 4,000 nugets on hand and goods worth close to 3 thousand nuggets to barter and another 2,000 arrows/bolts after buying Diego's best armor.
And while I'm in no hurry to rush thru the world of Gothic (totally to the contrary) I'm hopeful my character will get thru the barrier BEFORE he has to begin plan his retirement investments . . . |
Thu Feb 14, 2002 1:51 am |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
You only need a few 1000 ore for better armour and training. All the other stuff is superfluous, except for the few stat increasing potions. |
Thu Feb 14, 2002 2:24 am |
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iplaygames2
Master of The Realms
Joined: 06 Sep 2001
Posts: 745
Location: Chicago, IL, USA |
hmmmmm...maybe they stored the value in an INT variable..they should have used a double.... )
_________________ Member of the "Fantastic ONE"
(hell, everyone else is a member of something..)
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Thu Feb 14, 2002 1:53 pm |
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Divine
Guards Lieutenant
Joined: 05 Feb 2002
Posts: 163
Location: Canada |
INT should be well enough: I could never have 32767 items at the same time even after robbing the OC Castle |
Thu Feb 14, 2002 2:52 pm |
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