RPGDot Network    
   

 
 
Konung 2
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Sidestep/Controls
  View previous topic :: View next topic
RPGDot Forums > Gothic - General

Author Thread
sharp
Village Dweller
Village Dweller




Joined: 13 Feb 2003
Posts: 16
Sidestep/Controls
   

Well I finally got a chance to try out the game, and like I read the controls... I find very frustrating... Is there any way to make strafeing actually LIKE strafeing... at least in other games?? Or is it meant to be strafe is just like a "jump" to the side... if so what control scheme do you guys use, I read some people use WASD (which is what I want to use... but if strafe isn't really strafe...) but I'm not sure. Seems interesting... just the controls annoy me alot.
Post Fri Feb 14, 2003 1:16 am
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Here´s a thread with an excerpt from JemyM´s FAQ. This should clarify the controls.
http://www.rpgdot.com/phpBB2/viewtopic.php?p=49381

Most righthanded people use the alternative controls, which is ASDW + mouse. The thing refered to as 'Action-Key' is (Ctrl or LMB).

Strafeing doesn´t really work. Circle-strafeing while you´re focussing an NPC is okay.
_________________
Webmaster GothicDot
Post Fri Feb 14, 2003 2:13 am
 View user's profile
xSamhainx
Paws of Doom
Paws of Doom




Joined: 11 Sep 2002
Posts: 2192
Location: San Diego
   

The way I configured it is pretty easy, and easy to remember.
W=forward
S=Backward
A=Turn Left (tho i use the mouse for looking around/turning 99% of time)
D=Turn Rght (tho i use the mouse for looking around/turning 99% of time)
Q=Strafe left
E- Strafe right
Having Q and E set right next to the forward button, I find, makes response time for me uber-fast in avoiding lunges/projectiles. For like Razors, to be able to strafe right at just the moment he's about to make contact, then turn slightly left and sink thy weapon into the foul beasts mangy hide, is pretty effective.

The only time I use the "turn" keys is when i want a really fast turn around, it helps to speed up my mouse-turn, when like being chased or moving in after a defensive strafe. I pretty much use the left mouse key for action/attack, right key for jumping, and mouse-look around the environment. To interact/attack anything, just hit the W or forward key, and the left mouse button and youre all good.

I agree that the "strafe" is a bit limited(its more of a sidestep), could use a couple more steps on it, but oh well.The glory of the game far outweighs the annoyances. ='.'=
_________________
“Then away out in the woods I heard that kind of a sound that a ghost makes when it wants to tell about something that's on its mind and can't make itself understood, and so can't rest easy in its grave, and has to go about that way every night grieving.”-Mark Twain
Post Fri Feb 14, 2003 6:39 am
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 12:37 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.