RPGDot Network    
   

 
 
Ultima 7 - Serpent Isle (Sequel)
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
RPGDot Feature: Gothic 3 Event - Part 2
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Kristophe
Obi-Wan Kermobi
Obi-Wan Kermobi




Joined: 26 Apr 2004
Posts: 4
Location: The Outer Banks of NC, USA
RPGDot Feature: Gothic 3 Event - Part 2
   

Our very own, indefatigable Gorath, brings to us this latest and exclusive <br><a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=1145">news</a> regarding Gothic 3...
Post Thu Aug 04, 2005 10:29 pm
 View user's profile
Hindukönig
Guards Lieutenant
Guards Lieutenant




Joined: 27 Feb 2004
Posts: 170
Location: Halle (Saale) / Nuremberg [Germany]
   

>Gothic 3 will have adjustable difficulty and proven controls inspired by action-adventure games like Splinter Cell.<


SplinterCell's controls were CRAP.

>Apart from the usual "more of everything" there´s another point I would like to mention. Character development will still be like it used to be, but this time skills don´t scale in percent.<

You mean ... JUST LIKE GOTHIC 1?!
Post Thu Aug 04, 2005 10:38 pm
 View user's profile
ShadowMoses
Head Merchant
Head Merchant




Joined: 09 Jun 2005
Posts: 69
Location: UK
   

quote:
Originally posted by Hindukönig

>Apart from the usual "more of everything" there´s another point I would like to mention. Character development will still be like it used to be, but this time skills don´t scale in percent.<

You mean ... JUST LIKE GOTHIC 1?!


he goes on to say:

Instead of raising a skill a few percent you buy a specific bonus, for example a certain combo attack.

i can't remember that in Gothic 1? or have i got a very bad memory?!

Also, i've seent his screen before:

http://newspics.rpgdot.com/gallery/931/Screenshots//g3_lake.jpg

but it looked like this:

http://www.rpgunion.com/assets/images/gothic3-16.jpg

Firstly why are they exactly the same except for lighting etc.?

and why is the sky so crappy in the latter?!
_________________
Dak’kon: "Your reasons for your incessant clicking are not *known* to me."

-=:ASHES:=- || -=:Xenus-hq:=-
Post Fri Aug 05, 2005 1:06 am
 View user's profile
Ratavuk
Noble Knight
Noble Knight




Joined: 08 May 2005
Posts: 213
Location: I-Net
   

GORATH
Post Fri Aug 05, 2005 8:52 am
 View user's profile
Hindukönig
Guards Lieutenant
Guards Lieutenant




Joined: 27 Feb 2004
Posts: 170
Location: Halle (Saale) / Nuremberg [Germany]
   

quote:
Originally posted by ShadowMoses
quote:
Originally posted by Hindukönig

>Apart from the usual "more of everything" there´s another point I would like to mention. Character development will still be like it used to be, but this time skills don´t scale in percent.<

You mean ... JUST LIKE GOTHIC 1?!


he goes on to say:

Instead of raising a skill a few percent you buy a specific bonus, for example a certain combo attack.

i can't remember that in Gothic 1? or have i got a very bad memory?!


I just wanted to mention that "scale in percent" isn't something the Gothic-series had forever. It's just in Gothic 2.
BTW, I'm very pleased they change it again.
Post Fri Aug 05, 2005 8:56 am
 View user's profile
ShadowMoses
Head Merchant
Head Merchant




Joined: 09 Jun 2005
Posts: 69
Location: UK
   

quote:
Originally posted by Hindukönig

I just wanted to mention that "scale in percent" isn't something the Gothic-series had forever. It's just in Gothic 2.
BTW, I'm very pleased they change it again.


Are you talking about in the add-on where you ended up spending about 50 LP for just 5 mana?

If so, i didn't like it either it basically forced you to become a battle mage because it got to the point where increasing your magic skills had no benefit so you just put it in strength and get a kick ass sword!
_________________
Dak’kon: "Your reasons for your incessant clicking are not *known* to me."

-=:ASHES:=- || -=:Xenus-hq:=-
Post Fri Aug 05, 2005 9:22 am
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 1:31 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.