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Shadowrun RPG to be announced at E3!!!
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RPG Frog
Blade Runner
Blade Runner




Joined: 02 Jan 2004
Posts: 748
Location: the Matrix
Shadowrun RPG to be announced at E3!!!
   

Well, it looks like the rumours will finally be put to rest. Shadowrun will be hitting the Xbox and most likely announced at E3. I played a ton of this game while in college...both table-top RPG and the Sega Genesis version. Take special note to read the bottom of the article!!! Cyberpunk is getting respect with games like Deus Ex, Shadowrun, and the upcoming Ghost in the Shell:Stand Alone Complex DVDs(saw 2 eps and they rule), and the new Ghost in the Shell Movie due out this year!!! HELL YEA!!!

the following article was taken from www.xbox.com
-----------------------------------------------
Gen X:
FASA Studio: Only on Xbox

By Marty Greene

If you want to hang a “venerable” sign around the neck of one of Microsoft’s Studios, you’d be hard pressed to find one with a more distinguished and lengthy pedigree than FASA Studio. They’ve developed some of the best games around, throughout different media, since the company formed in the early eighties. FASA was founded by L. Ross Babcock and Jordan Weisman and took the name Jordan had used for his one-man operation on small projects prior to that time. If you have a clue what FASA actually stands for, you get a cookie.*

Originally, FASA was a paper game company, publishing tabletop board games that broke the mold of traditional war gaming by pushing it into an uncharted realm: ‘Mechs.

Inspired by the growing popularity of Japanese animation—including shows like Robotech, which was gaining a huge stateside following in the mid-eighties—FASA’s groundbreaking BattleTech game was an instant classic and quickly gathered a fan following. The game was (and still is) played out on a board that depicts the terrain of alien planets (including mountains, lakes, plains, and even cities) in “breathtaking 2-D.”

Guided by the creative vision of Jordan Weisman, the BattleTech universe began to grow. Books streamed out of the minds of FASA’s writers, building upon the mythology and history of the Inner Sphere—a place where hereditary nobles carried on a conflict that had begun centuries before and warfare was a way of life. Struggling to control the dwindling remnants of the fallen Star League, each of five Great Houses battle for control and recognition as the rightful Emperor of the New Star League.

Related books have focused on the houses, vehicles, hundreds of ‘Mechs, the people behind the conflicts, and the technology of the Inner Sphere. Novels followed, bringing the timeline to life and pushing it forward. FASA’s talented artists devised symbology for each of the houses, as well as insignias for many of the units. This art was skillfully rendered and eventually converted to patches, stickers, and other media for the game’s die-hard fans to align themselves with the fictional factions of their choice.

FASA’s other board game properties were also much sought after, and if anyone out there wants to part with a copy of Grav Ball, let me know.

But, FASA didn’t limit itself to just the BattleTech line. They also showed their incredible sense of design in the creation of roleplaying games. The first one I encountered was the excellent Star Trek roleplaying game, produced by FASA under license to Paramount Pictures. It is considered by many (including myself) to still be the best attempt anyone has ever made at a game based on that license. FASA also produced a roleplaying game based on the incredibly prolific Dr. Who television series.

In an effort to keep the game lines fresh, FASA later introduced what became one of their most successful lines: Shadowrun. A mix of the popular Cyberpunk genre, twisted up with traditional fantasy, Shadowrun postulated a world where magic came back into the modern world with a vengeance—radically altering the political landscape of the world and creating an entirely new kind of society, as magical creatures took up residence in the world of 2050.
For those of you familiar with the game, I don’t have to tell you what a supremely cool Xbox game it would make.

You’re probably thinking to yourself, “But, is it possible that we Xbox owners could be so blessed as to have the outfit responsible for all those terrific games working on products for our very own console. Could it be?”

That’s exactly right.

If you want the latest and greatest games from the minds at FASA, the newest developments in the BattleTech Universe as brought to you by the MechAssault™ franchise, and the next big thing that the game world has no idea is about to hit it, then you need to have an Xbox.
*Freedonian Aeronautics and Space Administration: If you guessed correctly, the cookie has already been left on your hard drive. Just kiddin’.
_________________
Between the years when the oceans drank Atlantis and the gleaming cities…there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars…Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand…to tread the jeweled thrones of the Earth under his sandaled feet. - Robert E. Howard
Post Sat May 01, 2004 3:24 am
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EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

Shadowrun is my favorite RPG ever. Miles ahead of its closest competitors. I even liked the SNES game, though it bore little resemblence to Shadowrun at all.
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Sat May 01, 2004 5:33 pm
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piln
High Emperor
High Emperor




Joined: 22 May 2003
Posts: 906
Location: Leeds, UK
   

Brilliant! I hope it turns out good. Looks like your prayers were answered Kengo.
Post Sat May 01, 2004 6:22 pm
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