RPGDot Network    
   

 
 
Earth And Beyond
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Shadowbane: New Server - Redemption
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Shadowbane: New Server - Redemption
   

The Shadowbane team has <a href="http://chronicle.ubi.com/Articles/News/20050223_redemption.htm" target="_blank">announced</a> a new world titled Redemption:<blockquote><em>The Shadowbane Team is proud to announce that a new game world is headed your way! On Thursday, February 24, in the afternoon, the world of Redemption will be brought online. Redemption will use the Dalgoth mapset, and will offer accelerated Structure and Hireling upgrade times that mirror the rates on Wrath. Redemption follows the same guidelines, schedules, and rules as the other North American production servers, including the new rules and systems added in Shadowbane: Throne of Oblivion. Also, for the first seven (7) days, this server will have accelerated experience and gold gains!</em></blockquote>Hit the link for more details, including the migration strategy.
Post Thu Feb 24, 2005 11:17 pm
 View user's profile
Guest







Really?
   

Is Shadowbane really doing that well? I recall seeing at least 3 newsbits announcing new servers.
Post Thu Feb 24, 2005 11:19 pm
 
Moriendor
Black Ring Leader
Black Ring Leader




Joined: 19 Jul 2001
Posts: 1306
Location: Germany
   

Not too familiar with Shadowbane but I've heard that some of the "new" servers are actually old servers being merged into "new" ones. Not sure if that is true for every single new server announcement they have made but it seems like they are consolidating, not necessarily growing .
Post Fri Feb 25, 2005 12:36 am
 View user's profile
Guest







   

Thank you. That makes much more sense. After all, Shadowbane Asia went completely under. The online market keeps getting tighter and tighter. Witness the behemoth called Everquest consolidating servers.

The forecast that the online game market had huge growth potential turned out to be false. There is base population that moves to new games, leaving others and sometimes back and forth with very little influx of "new" players.
Post Fri Feb 25, 2005 9:27 am
 
Yellowrat
Village Dweller
Village Dweller




Joined: 03 Oct 2003
Posts: 7
   

i haven't seen shadowbane/ubisoft advertise this game at all since its release--even no ads when they released each expansion. yes, basically only 3 servers now with a decent population---2 new ones and 1 old one. decent at best.

i think more people would enter the mmorpg market if the devs would start using some creativity in designing these games and get innovative ideas into them. some small companies are doing that, but they often don't have the millions of dollars it takes to release the game. those big companies with the money just keep releasing the same-old everquest style game. of course the market hasn't grown as much-- the products haven't grown much.
Post Sat Feb 26, 2005 4:41 am
 View user's profile
Guest







Yes
   

Excellent observations Yellowrat. Maybe the big companies with tons of money to spend think Everquest clones are "safe" investments whereas innovation is risky. There is also something to be said about production values and licenseing. Basically, fancy bells and whistles and/or brand image are not reliable.

People who play games consistently, that is to say people who are willing to pay monthly fees for games continuously for years do not care if Christopher Lee and Heather Graham did 3 minutes of voice work for a few hundred grand in salary. The gameplay still has to be intriguing.

Similarly, big brand names like Matrix, Lord of the Rings and Star Wars tacked on to an Everquest clone does not impress the above mentioned gamer. Those brands will attract the curious non gamers who will play their free month and be done with it resulting in unprofitability.
Post Sun Feb 27, 2005 11:55 pm
 
LD
Guest






Shadowbane
   

well, yes the game has 2 new servers

Wrath----completely fresh
Redemption---migration for those who like to keep characters. no inventory
Mourning===migration for characters with inventorys

the other servers of Vengance, Corruption, Entropy and Damation will probalby fall or be forced eventually into 3 main servers listed above

I have been playing the game for 3 years..but UBI doesnt adverstise..
if you even did minimal on YAHOO you could probably get moreplayers into the purest { PVP game there is..

most of the bugs have been worked out..but alas it will prolly end up like the rest......

LD
Post Fri Mar 04, 2005 6:13 am
 



All times are GMT.
The time now is Mon Apr 15, 2019 11:28 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.